The destroy effect currently relies on a monkey-patched property
added from the map effect. However on X11 it is possible that we
did no map animation for a window that is destroyed when the shell
was restarted or had taken over from another WM. Just use the real
MetaWindow property to avoid a warning in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
return;
}
- switch (actor._windowType) {
+ switch (actor.meta_window.window_type) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);